Ipi Motion Capture: A Scalable and Affordable Solution for 3D Animation
Ipi Motion Capture is a software tool that allows you to track 3D human body motions and produce 3D animation or perform biomechanical analysis. It supports off-the-shelf cameras, depth sensors and motion controllers, and can work with 1 to 4 depth sensors or 3 to 16 RGB cameras. You can also export your animation to many popular formats and use it for various applications, such as games, films, VR, sports, medicine and more.
One of the advantages of Ipi Motion Capture is that it is markerless, meaning that you don't need to wear any special clothing or attach any markers to your body. You just need a clear space and a suitable camera setup. This makes it easy to use and reduces the cost and time of motion capture production.
Another advantage of Ipi Motion Capture is that it is scalable, meaning that you can adjust the number and type of cameras according to your needs and budget. You can start with a simple setup using one or two Kinect sensors or PlayStation Eye cameras, and then upgrade to a more advanced setup using more cameras or depth sensors. You can also use different camera configurations to capture different body parts or multiple actors.
Ipi Motion Capture also offers a number of features and options to enhance your motion capture experience, such as:
Automatic calibration and background subtraction
Real-time tracking and preview
Motion transfer and retargeting
Biomechanical analysis and feedback
Automation and scripting
Mocap contest and customer highlights
If you are interested in trying out Ipi Motion Capture, you can download a free trial version from their website[^1^]. You can also buy different product configurations according to your needs, such as Express, Basic, Pro, Biomech Add-on and Automation Add-on[^3^]. The prices range from $195 to $1995 per year.
Ipi Motion Capture is a tool that can help you create realistic animations in a matter of minutes. Whether you are a studio, freelance animator or hobbyist, there is a license for you. Don't miss this opportunity to get a scalable and affordable solution for 3D animation.
Step 1: Prepare your capture space and camera setup
You need to have a clear space of at least 2.5 x 2.5 meters for a single actor, or more for multiple actors. You also need to have a suitable camera setup, depending on the number and type of cameras you want to use. You can check the recommended camera setups on their website[^1^]. You need to connect your cameras to your computer and make sure they are recognized by the software.
Step 2: Calibrate your cameras and background
You need to calibrate your cameras and background using the software. This will help the software to track your motions accurately and remove any unwanted objects from the background. You can use a calibration tool, such as a checkerboard pattern or a wand, to help the software to align your cameras. You can also use a background subtraction tool, such as a green screen or a plain wall, to help the software to isolate your body from the background.
Step 3: Record your motions
You need to record your motions using the software. You can use a motion controller, such as a PlayStation Move or an Xbox controller, to start and stop the recording. You can also use voice commands or keyboard shortcuts. You can see a real-time preview of your motions on the screen and adjust your position and posture accordingly. You can record as many takes as you want and save them for later processing.
Step 4: Process your motions
You need to process your motions using the software. This will help the software to refine your motions and remove any errors or noise. You can use different tools and options to enhance your motions, such as:
Tracking quality improvement
Motion filtering and smoothing
Motion editing and fixing
Motion retargeting and transfer
Motion export and format conversion
You can also use different views and modes to inspect your motions, such as:
3D view and playback
Video view and synchronization
Skeleton view and adjustment
Trajectory view and analysis
Biomechanical view and feedback
Step 5: Use your motions for your projects
You can use your motions for your projects using different applications, such as games, films, VR, sports, medicine and more. You can export your motions to many popular formats, such as FBX, BVH, COLLADA, Unreal Engine, Unity, Maya, Blender and more. You can also import your motions to other software tools for further editing or rendering.
Ipi Motion Capture is a tool that can help you create realistic animations in a matter of minutes. It is easy to use, scalable and affordable. You can try it for free by downloading a trial version from their website[^1^]. You can also buy different product configurations according to your needs. If you have any questions or feedback, you can contact their support team or join their community forum. 0efd9a6b88